< p > Players take on the role of a robotic explorer in the ominous environment of the backrooms, a series of seemingly endless corridors and rooms. These rooms are filled with strange and unexplained puzzles, some with broken machinery and abandoned objects. p >
< p > The game encourages the player to solve these puzzles to unlock new areas, gradually uncovering the secrets of the backrooms through exploration and experimentation with the environment, mechanics, and hazardous objects present in the rooms. p >
< p > With its procedural generation, the game offers a randomly regenerated map for each playthrough, ensuring a different experience every time. For example, the player's work can be sidetracked by persistent mechanical anomalies. p >