Right, left, up, down, reverse
The game begins with a simple premise, where the player controls a dot that navigates a latticework of arrows pointing in all directions - up, down, left, and right. Alternate paths crisscross, signposting the character's potential routes. By reversing the flow, the player seeks to conform to a fixed sequence, methodically choosing one of the paths before proceeding on to the next cross.
Upon plotting a path, the game responds by scrolling the screen one arrow at a time according to the chart chosen. The player seeks to make their path ascend the sequence of arrows altogether, lubricating the pace as they approach the top.
The game resolves itself in a relatively short period and does not require registration or downloading - it simply runs within the browser window.