Play as a swift jelly creature, dodging obstacles on a vibrant and colorful track. The creature moves on its own accord, accelerating down the course under player control. As it runs, the player must time jumps over gaps to avoid obstacles and pitfalls.
The core interaction is based on tapping the screen to make the jelly crest over curbs and bounce off trampolines. By carefully timing jumps, the player can achieve higher speeds and maintain momentum. While obstacles appear to be arranged in a seemingly chaotic pattern, the track is designed to present a set goal towards which to aim: complete each level without running into any hurdles.
Accessible through a standard web browser without the need to install or register for a particular service, this game can be started quickly from any supported device. As the level's initial layout would imply, defeat is the only definitive ending to attempts; missing the jump meant losing.