The player controls a character who must jump and move left or right to avoid obstacles. The character's jump height and speed can be adjusted using momentum and timing.
The obstacles are moving downwards, creating a sense of urgency. As the game progresses, the speed of the obstacles increases and becomes more frequent. Vertical movement is not an option, which requires precise timing for jumps.
The goal is to survive as long as possible, with the game ending when the player collides with any obstacle. A simulated environment, with no downloads or registration required, provides a browser-based environment.