Players navigate a grid-based environment, swapping Related-out pieces to form a cohesive sequence. The individual games will need to be cleared in a certain timeframe as they will be temporarily locked.
The objective is to solve a new match-3 puzzle for every level. Also, synchronize three or more of the same candies without gaps as quickly as they will which disturb onto the grid. New obstacles make success increasingly difficult.
The game demands coordination. Eliminate sets quickly to receive remaining time to determine match chains pre-emptively.