A puzzle is placed before the player, featuring a mischievous-looking baby locked in a nursery. The player must interact with the environment to help the baby escape.
The central mechanic is manipulation of objects within the nursery to reach the baby's goal. The player has unlimited time available, allowing for a more methodical approach rather than a rush to complete tasks quickly. The player's actions become increasingly complex as new objects are added to the environment, introducing additional challenges to overcome on the path to escape.
The ultimate goal is to reach the crib, and the player must remove obstacles and create a clear path to the baby's desired destination. The game runs in the browser, requiring no download or registration.